A game of 68 cards featuring photographs of objects, people or situations familiar to the environment in which the child grows up, used to form 34 pairs of opposite concepts.
A game of 68 cards featuring photographs of objects, people or situations familiar to the environment in which the child grows up, used to form 34 pairs of opposite concepts.
Each card has its opposite in terms of state, shape or size (up/down, dirty/clean, big/small, etc.), which, by forming pairs, encourages not only language development but also the use and learning of adjectives and prepositions.
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A game of 68 cards featuring photographs of objects, people or situations familiar to the environment in which the child grows up, used to form 34 pairs of opposite concepts.